[Release] Online Maps v3.3.4
[Buildings] Now buildings will always (except WebGL) be loaded in another thread.
[Core] Fixed a critical error due to which the map was not correctly drawn in Render to Texture mode, with the map size not equal to 512x512.
[Drawing] Fixed artifacts when drawing polygons for Tileset.
[Examples] Improved uGUICustomMarkerEngineExample.
Infinity Code Team.
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